Project Manager

Charleroi (Belgium)
Partial remote working (4 days a week)
Available immediately

How we work

Maracas is a young studio with ambitions for growth, so you will join a small team that will grow rapidly. You will take part in the studio’s creation and development from the start and hopefully learn a lot of things along that journey with us. We also aim to be a positive force in the local industry, so initiatives like doing talks, teaching courses, taking part in game events, sharing on social networks… will be supported if you wish to do so.

The position is mostly remote, with remote daily meetings and physical meetings two days each month in a coworking space in Charleroi. A transition towards more face-to-face work is planned within a few years.

We have an open, collaborative and respectful employee culture, where we take care of each other and learn together to be better everyday. Check our values for more details.

To send when applying

  • CV
  • Portfolio
The position is available immediately.

Job description

We are looking for a versatile teammate to take the important role of project manager of our growing team. You love engaging experiences with a bold creative vision? You are not afraid to deal with the constraints of indie game development and are you like to learn new things along the way? Then you may be a great fit for our team to contribute to the success of Maracas while building lasting relationships.

You’ll be working on one to two projects simultaneously, with our first released planned for 2024. In collaboration with the two current managers, you’ll be directly managing teams of 4 to 8 people:

  • Planning and overseeing the projects from pre-production to post-release
  • Structuring the project’s governance (e.g. daily meetings)
  • Keeping the project on tracks regarding budget, design intentions, market fit
  • Anticipating risks and adapting to the challenges of production, including deadlines, contractual obligations and performance limitations
  • Giving meaningful micro and macro objectives to all team members and giving them clear roles, authorities and responsibilities
  • Enforcing and supporting collaboration between all members of the team and make sure the work fits the technical and design requirements

Job profile

Ideally, we are looking for candidates who have a versatile profile and know some aspects of game production. The skills we consider necessary are the following:

  • Experience as a project manager for a shipped game project
  • Social skills: you’re able to build trust relationships with the members of your team
  • Not afraid to give honest feedback, good and bad
  • Proactive to make important decisions when it’s necessary (e.g. cutting content)
  • Good written and oral expression in English (the team is composed of non-French speakers and all documentation is written in English to be accessible to our collaborators)
  • Conflict management, if tensions arise between team members
  • Knowledge of collaborative tools like Slack, Discord, Notions, HacknPlan


The following skills would be a plus:

  • Experience working with game publishers
  • Experience with professional trade fairs
  • Knowledge of the latest technologies and market trends of the industry
Do you recognize yourself in this description?
Let’s meet!