Maracas is a young studio with ambitions for growth, so you will join a small team that will grow rapidly, offering opportunities for evolution. You will take part in the studio’s creation and development from the start and hopefully learn a lot of things along that journey with us. We also aim to be a positive force in the local industry, so initiatives like doing talks, teaching courses, taking part in game events, sharing on social networks… will be supported if you wish to do so.
The position is mostly remote, with remote daily meetings and physical meetings two days each month in a coworking space in Charleroi. A transition towards more face-to-face work is planned within a few years.
We have an open, collaborative and respectful employee culture, where we take care of each other and learn together to be better everyday. Check our values for more details.
We are looking for a versatile teammate to be the first 3D artist to join our team and work on a new project from the very beginning. You love creating engaging experiences with a bold creative vision? You want to be involved in every aspect of the game creation? You are not afraid to deal with the constraints of indie game development and are you like to learn new things along the way? Then you may be a great fit for our team to contribute to the success of Maracas while building lasting relationships.
You’ll be working on our first game, an open world adventure game with an unusual avatar. It takes place in a fantasy world with a cartoon-ish stylized fantasy graphic style. It is developed on Unity for a release on 2024 on PC and Switch.
In collaboration with the team and a freelance concept artist, your missions will be as follows:
Ideally, we are looking for candidates who have a versatile profile, without necessarily having to be an expert in all areas. The skills we consider necessary are the following :
The following skills would be a plus: